I have a new article up at Unwinnable this week about being alone with a companion in Journey. For me, the beauty of Journey was how the co-op just made the pilgrimage feel even lonelier than a single player experience could....
This post is kind of a response to this post by Christian Higley, where he decided to throw in the towel on videogame journalism. I don't intend to discredit anything Higley said. His experiences are his own, and I'm sad...