— Description
Natsu Dragneel is a playable character on Fairy Tail: Battle of Magic, a Fairy Tail fanmade Multiplayer Open Role Playing Game project which I create. Natsu thinks things through in a rather straightforward matter that usually involves taking things “head on”. Even when faced with obvious hostility, he rarely holds a grudge or negative feelings towards an enemy.
Character Information
Natsu using Fire Dragon Slayer Magic as his primary magic. He is adept with his Dragon Slayer Magic and makes use of it in many different ways in combat. As with all Dragon Slayers, he can consume his respective element with the exception of that which he has created to replenish his energy reserves. He incorporates the flames he ignites into his fighting style, greatly increasing the damage of his blows.
Character Appearance
Natsu is a lean, well-built young man of average height with a slightly tan skin tone, black eyes, and spiky rose-colored hair. Natsu has a scar on the right side of his neck which is visible in the few instances he doesn't wear his scarf.
Natsu’s outfit mainly consists of a black waistcoat with gold trimmings over his chest with no undershirt, white knee-length trousers, a thick black wristband on his left wrist, black open-toed sandals and his scarf that he always wears. It is detailed with white scales and was given to him by his adoptive father, Igneel.
Character History
Natsu's History |
Natsu was found by his foster father Igneel, a powerful Fire Dragon, when he was still a baby. During their stay together, Igneel took the role of a real father for the young boy: he taught Natsu how to write, speak, and use the fire-brand style of Magic known as Dragon Slayer Magic , an ancient form of Lost Magic that gives the user the traits of a dragon. For some unknown reason, Igneel disappeared without saying a word to Natsu on the 7th July of X777. Natsu dreams to be able to meet with Igneel again, and he searches for clues of his whereabouts. He set out to search for the Dragon and Natsu was eventually found by the master of Fairy Tail, Makarov Dreyar and joined Fairy Tail where he formed a close sibling-like rivalry with Gray Fullbuster and Erza Scarlet.
Main Abilities
• Move 1 - Fire Dragon's Iron Fist
Natsu engulfs his fist in flames and then punch his opponent, causing heavy blunt damage alongside burning. Dealing damage and knockback a single target enemy.
• Move 2 - Fire Dragon's Roar
Natsu first inhales, gathering fire in his mouth and then releases such fire in the direction of his opponents, creating a large, exploding fireball which damages and burns his foes. Dealing damage to multiple target enemies in a line target area of effect.
• Hyper Mode - Fire Dragon Force
The final and most powerful stage of a Dragon Slayer can obtain, surround Natsu with fire aura. Temporary increase Natsu's damage rate tremendously by 100% when on Hyper Mode state.
• Hyper Strike - Crimson Lotus: Fire Dragon's Fist
Only available when Hyper Mode is activated. Ignites Natsu's fists with large, light spheres and then charges at the opponent, hitting them with a continuous barrage of punches enhanced by Fire Dragon Slayer Magic. Each punch causes a fiery explosion and dealing 1/4 of Natsu's current HP on each hit to damage a single target enemy.
Exclusive Additional Abilities
• Additional Ability 1 - Flame of Emotions
Temporary doubled Natsu's attack damage and decrase his defense to 1 for a certain duration.
• Additional Ability 2 - Fire Dragon's Anger
Obtained at level 10. Passively increase Natsu's damage rate by 5%.
• Additional Ability 3 - Breaking Puch
Obtained at level 40. Attack a single target enemy, dealing damage and temporary decrease target's defense by 20% for a certain duration.
Natsu Preview Screenshot
Natsu's Dragon Iron Fist revision |
Natsu is the 2nd character that I develop on this project after I done developing Erza. I found no problem on his magic coding since his abilities is not really complicated. However his special move - Crimson Lotus: Fire Dragon's Fist has possibilities to deal a huge damage on each hit if Natsu has a high amount of HP due to his finishing move is dealing damage based from his current HP.
On 2nd revision, I develop him more into a pure damage dealer or even a berserker in the game since Natsu got many of additional abilities that able to boost his damage especially Flame of Emotions, though in return - that ability decrease his defense to 1 and made him become defenseless.
Model and Arts
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