Requiem of Angel [Fairy Tail: Battle of Magic]


Last weekend was definitely a blast and had alot of stuff to do, but I finally manage my time to finish developing Angel, though it's a single day late unlike it was planned. Like I was stated before on my previous Oracion Seis announcement post, she, along with other Oracion Seis members will be available in the game as a Playable Character on my Fairy Tail: Battle of Magic fanmade project. With her finally done, there is 5 Oracion Seis members left - to come and join the fray in the fierce battle of magic!

Magic Abilities: Celestial Spirit Magic
As a Celestial Spirit Mage, her magic is able to summon a celestial spirit for a certain duration to attack her enemies. Since each of character main magic abilities is only 2, I have decided that Scorpio which is my zodiac sign and Aries would be used as her main celestial spirit and unfortunately, without Gemini - which would be complicated due to his ability to copy opponent both looks and abilities, since there is alot of characters in the game, that is.

This scorpio ain't sting, but he can spread sand that can cause you to blind
Aries speciality? killing you in fluffyness

Scorpio able to attack his opponent with Sand Storm. Damaging his enemies in a line area of effect in front of him, causing Blind effect to target enemies which give them chance to miss on every single of their attack for a certain duration. As for Aries, she able to produce a pink-colored wool to attack her enmies using Wool Bomb, dealing damage with her wool magic on enemies around her on the target area of effect around the range where she summoned. The summoned celestial spirit will be dissapear right after they casting their signature attack to damage their summoner enemies instead of still staying and cast their second time attack in the same time they summoned.

Hyper Mode: Caelum Sword
Angel Hyper Mode is Caelum Sword, summoning her Celestial Spirit; Caelum and transform him into his Sword Form, equipping it to Angel as her weapon. Beside increasing her attack damage, it's also increasing her MP Regen when her Hyper Mode is activated.

Due to alternation, I have made an alternate animations for her as well in her Hyper Mode form with Caelum Sword as her weapon, instead of just using it as an attachment. Anyway, I have fun animating her in both Normal and Hyper Mode!








I named Angel's Hyper Strike as Heaven's Dance since Angel is usually identic as a heavenly figure. But unfortunatelly, not for her which is typically evil. Angel Hyper Strike is require her to charge first for a several second and then attack enemies around her multiple times with the heavenly light from her Caelum Sword in a medium area of effect, affect them with Blind status which made them has a chance to miss their attack for a certain duration.

The intensity of Angel's heavenly light can cause it's victim to blind on a flash

Last but not least, due to her looks and attire, I include Angelic Blessing - a supportive magic in one of her additional ability list which give a single target, either self or allied player a bonus MP Regeneration. MP Regeneration bonus is stackable with MP Regeneration bonus from her Hyper Mode, making her have a fast MP recovery to make her cast magic without even afraid to run out of MP.


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